Four products across three wings, each labelled with its real stage today. The Studio Ledger records how each one got there.
Gaming Infrastructure
Tools for the people who run game servers: anti-cheat that hands moderators evidence, and performance tooling that shows its work.
ArgusFlagship
v1.0 in developmentEvery finding comes with the evidence behind it. Your moderators make the call.
Server-side behavioural anti-cheat for Minecraft Java & Bedrock. Checks that can’t judge a player fairly are switched off rather than guessed at: mouse-based checks for Bedrock touch and controller players, and any check the server’s capture source can’t properly feed, with the reason logged.
Explore ArgusCullMC
PlannedPerformance-debt auditing built into the Minecraft server.
The Minecraft-integrated successor to our CullAI prototype, designed alongside Argus. In design; nothing to install yet.
Join the CullMC waitlist
Affective Narrative
Co-writing tools for long-form fiction that stay visible about exactly what the AI is doing.
NarrativAI
Closed betaFor writers whose original characters outlive a single story.
The OC Vault learns your cast from what you’ve already written and flags when chapter 30 contradicts chapter 3. Muse, the co-writer, always shows which state it’s in — listening, drafting, or safety checking — so you know who wrote what.
Visit NarrativAI
Ambient Hospitality
Guest-facing intelligence that asks your team when it doesn’t know, then remembers the answer.
OperaHouse
PrototypeWhen Alfred doesn’t know, it asks your team — and never has to ask that question again.
A guest-messaging layer for hospitality teams. Guests get the right answer or a person, never a confident guess, and every answer your staff gives becomes a searchable record instead of a lost chat thread.
Visit operahouse.cc
Pick a product and we’ll write when it reaches its next stage. No drip campaigns.